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A showcase of the Fleet-Up features is shown below. To try them out please sign up here.
  1. Groups

    Registered users have the ability to create or join groups. Groups form the base container under which fittings, doctrines and fleets are managed. Typically a CEO or alliance leader will create a group and then invite their members to join.
    After creating a group, fittings and doctrines can be defined by the group owners and managers to allow group members a quick and easy way to find and learn about them.
    Management Levels
    The group owner is able to delegate tasks by assigning management levels to members of the group. There are five management levels with increasing responsibilities.
    Picture of pilot faces.
  2. Fittings

    Fittings Management
    Organise fittings for the benefit of all group members. The fittings manager is simple yet powerful and is a great improvement over text-based repositories such as a wiki - users can quickly find a ship to fly. Fittings can be imported from EFT format.
    Useful Links
    All of the fitting modules are individually linked to useful information such as: viewing the items in-game, find the item for sale on the market, opening the wiki page and other online resources. Buying all the modules for a fitting is simplified via the in-game links.
    Picture of the fittings manager.
  3. What can I fly?

    What can I fly?
    One of the biggest advantages of storing fittings on Fleet-Up is that all group members can instantly identify which they can fly and at what level of effectiveness. With just a couple of clicks the fittings list will change to highlight 'flyable' ships in green and 'unflyable' ships in red.
    How can I be most effective?
    In addition to the green and red indicators, the pilot's skill level to fly the hull is displayed along with an estimated effectiveness calculation. This allows pilots to identify which ship they would be best at flying.
    Picture of the flyable highlight.
  4. Doctrines

    Fittings can be grouped together into doctrines, providing a clear definition of how the ships can be used together.
    Importance, Ratio, and Role
    The importance, ratio, and role of each fitting can be individually set within each doctrine. This allows users to identify which ships are prefered over others as well as how many of each type might be included in a typical fleet and what their role is.
    Management Reporting
    Group and doctrine managers have the ability to report on the number of pilots within the group that can fly each fitting. Identify if a doctrine is plausible or if there are any skill 'blackspots'.
    Picture of doctrines.
  5. Skills & Certificates

    Skill Tracking & Certificates
    Fleet-Up supports a skill plan and certificate system that allows for plans to be posted that all group members can see and use.
    Personal Tracking
    Skill certificate training progress can be monitored by individuals, allowing users to track their progress and plan training. Skill plans can be downloaded in a format that can be imported into popular personal skill tracking tools such as EVEMon.
    Management Reporting
    Group and doctrine managers have the ability to report on the training progress of pilots against each certificate. This helps managers understand how well-trained their pilots are.
    Picture of a certificate.
  6. Fleet Tracker

    Fleet Tracker
    The fleet tracker is a powerful tool that makes use of the in-game links such as fitting information with the in-game browser to provide a detailed fleet overview and history. Fleet information can be accessed in and out of game and helps both the players and FC identify ships, fittings and locations.
    Map & History
    A map function is present to show where the different members of the fleet are located. Fleet history and roster reports can be run to identify which pilots attended fleets.
    Picture of fleet map.
  7. Operation Planner & Timers

    Operation Planner
    Operations can be planned and posted in the operation planner. Dedicated fields for start/end date and time, location, url make operations easy to create and read. Furthermore, the organiser can specify which Doctrine(s) should be used during the operation. Users can accept/decluine and the schedule can be synced to external calendars (Google, iPhone, Android etc).
    Structure / POS Timers
    Fleet-Up supports a POS/structure timer system, which allows users to post reinforcement timers that will display the end point in local time. You can also specify solar system, planet, moon, etc.
    Picture of the operation planner.
  8. Shopping Lists

    Shopping Lists
    Shopping lists allow members to add ships, modules and entire fittings to a list that can be used personally or shared with the group. Shopping lists group items by type and display volume and price information.
    Export & Share
    Shopping lists can be exported as text or to a spread sheet, making it easy to share with other people or programs.
    Picture of a shopping list.
  9. API Integration

    EVE API Integration
    Fleet-Up supports an optional integration with the EVE-online API, allowing users to synchronise key character information such as skills points and levels. This information is then used by the tool to show you which ships you can fly and how efficient you might be flying them.
    Fleet-Up API
    Fleet-Up has it's own RESTful API, allowing you to integrate your existing systems. The API is fully documented, allowing you to get started with your integration instantly.
    Picture of character skills.
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